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Showing posts from October, 2024

Animation Fundamentals/Project 1

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  You Siyuan/0366978 Animation Fundamentals / Bachelor of Design (Honours) in Creative Media / Taylors University Project 1 INTRODUCTION LECTURE Week4 Line of Action The action line is the imaginary line that runs through the character, which describes the direction and movement of the character's body and is the dominant force of the character's actions. Fig1.1 Week 4(14/10/2024) Mr. Kamal's blackboard writing in class PROJECT 1:  PRE-PRODUCTION FOR 2D ANIMATION PROJECT Specific requirements For this work progression 1, Set the character description (Age, Gender, Weight, Attitude, Personality) and design a character based on the information. You may take the character information from Film Studies and Cinematography class. Your goal here is to create a  character design  that should reflect his or her  personality  in the story and be  visually appealing  to the targeted audience. To begin, take any references from the existing character tha...

Animation Fundamentals/Exercises

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  23/09/2024 (Week 02 – Week 14) You Siyuan / 0366978 Animation Fundamentals / Bachelor of Design (Honours) in Creative Media / Taylors University Exercises INTRODUCTION LECTURES Week 1 During the first week, Mr. Kamal introduced us to the basics of the course. Fig1.1 ,Week 1(30/9/2024) Mr. Kamal's blackboard writing in class Week2 Frame Rate Timing & Spacing Slow in and Slow Out Timing Chart Arcs Frame rate (expressed in frames per second or FPS) is the frequency (rate) at which a continuous image (frame) is captured or displayed. Time and interval: The number of drawings used in any move determines how long the action takes on the screen. For film directors, timing is of the essence. For animators, that's only half the battle. Animators also need spacing. We can have a natural sense of time, but we have to learn the spacing of things. Fig1.2 ,Week 2(2/10/2024) Mr. Kamal's blackboard writing in class Week 3 The Animation Style Elasticity:Squash and Stretch Flexibility:...

Sonic Design/Project 1: Audio Fundamentals

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26/09/2024 - //2024 (Week 01 – Week 04) You Siyuan / 0366978 Sonic Design / Bachelor of Design (Honours) in Creative Media / Taylors University Project 1: Audio Fundamentals INTRODUCTION LECTURES EXERCISES FEEDBACKS INTRODUCTION LECTURES Week 1: Module briefing/Introduction We created a blog to document the exercise process and watched a video posted by Mr. Razif on MyTimes, which gave us some insight into the project. Week 2:S ound Fundamentals Wavelength: The distance between any point on the wave and the equivalent point on the next phase. Literally, the length of the wave. Amplitude: The intensity or power of a wave signal. The "height" of a wave, when viewed as a figure. Higher amplitudes are interpreted as higher volumes, hence the name "amplifiers", devices used to increase amplitudes. Frequency: The number of times a wavelength occurs in a second. Measured in kilohertz (Khz) or cycles per second. The faster the source vibrates, the higher the sound  Frequenc...